Thats better eh, OGVTD (One guy vs the dead for yall who don't know)
Well, please excuse my poor inability to draw and foucs more on the concept if you can! This is the beginning of the storyboard with the first 4 shots, the illustrations don't necessarily show what's going on in that shot because of my poor drawings skills but i know what im doing so that's all, i didn't manage to get the right angles in the drawings either but that's ok because i know exactly how im doing it.
Allright so next job, before i continue with the storyboard, is to have a quick go at that first shot and see how it all looks on film before i go an further, then it's back to finishing the storyboard.
That pretty much concludes the first edition of OGVTD update blog thingy so stay tuned for the next edition where i have a go at animating the first shot and finish up the storyboarding process. The little practise of the first shot might be uploaded as a private video exclusively for the blog followers and facebookers so stay tuned!
A Blog I use to ramble and talk about what I'm working on in the land of Stop-motion.
Wednesday, 26 October 2011
Sunday, 23 October 2011
Finally done with the practise shots!
Hey there guys and gals, today was a good day. I got the last thing i wanted to practise on out of the way and im finally getting to work on One guy vs the dead, for the second time but this time i know how to plan the animation unlike last time i had no idea what i was doing.
Im not setting my self any time limit for this project, all i can say is it will be out when it's finished!
My main goals for this project is to create as much blood and gore as possible, get some good camera angles and camera movement in there rather than one static camera angle which you'll be used to seeing by now.
There are no sets for this stopmotion, just my desk but if i ever decide to create a sequel then it will probably a lot more in depth with sets and stuff.
One guy himself will be re made once again but will still keep his current apperence, he just needs an armature to stop him from losing his shape.
For now that's all i got to write, stay tuned for the next blog post which will be pictures of the storyboard!
The last practise shot, the sword attack:
Im not setting my self any time limit for this project, all i can say is it will be out when it's finished!
My main goals for this project is to create as much blood and gore as possible, get some good camera angles and camera movement in there rather than one static camera angle which you'll be used to seeing by now.
There are no sets for this stopmotion, just my desk but if i ever decide to create a sequel then it will probably a lot more in depth with sets and stuff.
One guy himself will be re made once again but will still keep his current apperence, he just needs an armature to stop him from losing his shape.
For now that's all i got to write, stay tuned for the next blog post which will be pictures of the storyboard!
The last practise shot, the sword attack:
Wednesday, 19 October 2011
Progress.
Since the last blog post about the revival of an old project, quite a lot of preparation work has gone into this project already, what your're seeing on my youtube channel at the moment are basically practise shots for the full animation, the over all quality will be much much better than the weekly videos though, trust me!
Im thinking about doing 2 or 3 more weekly test experiments then i think im ready to start the production of one guy! That'll be when i start the storyboard for this animation, then ill move onto mass producing some zombies which will unfortunately lose their lifes (again).
As you saw in the last post, i remade guy, however ill need to remake his body again after animating it so much. I might make a tiny armature for his body so he doesn't keep losing his shape.
This project shouldn't take as long as it is taking right now but because of all the preparation it's going to take some time, i wanna make sure i prepare for this one much better than other projects that just get thrown in the trash and forgotten about, this time ill know what im doing!
Anyway that's pretty much it for now, as i said, about two or three more weeks until i actually start the project properly.
Im thinking about doing 2 or 3 more weekly test experiments then i think im ready to start the production of one guy! That'll be when i start the storyboard for this animation, then ill move onto mass producing some zombies which will unfortunately lose their lifes (again).
As you saw in the last post, i remade guy, however ill need to remake his body again after animating it so much. I might make a tiny armature for his body so he doesn't keep losing his shape.
This project shouldn't take as long as it is taking right now but because of all the preparation it's going to take some time, i wanna make sure i prepare for this one much better than other projects that just get thrown in the trash and forgotten about, this time ill know what im doing!
Anyway that's pretty much it for now, as i said, about two or three more weeks until i actually start the project properly.
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